In one of his last paragraphs he says:
"Flash was created during the PC era – for PCs and mice. Flash is a successful business for Adobe, and we can understand why they want to push it beyond PCs. But the mobile era is about low power devices, touch interfaces and open web standards – all areas where Flash falls short."
Almost 1 year later Samsung announces at MWC 2011 its new powerful device.
Many more manufacturers also announce dual core processors on their upcoming devices. Also many months earlier Android was running flash applications that were planned to be used with desktop and of course not optimized for a mobile phone. Of course Android and Adobe had to improve the picture of how flash runs on the mobile devices. That's how it works all those years in the IT market. All software vendors must combine their technology knowledge and create their tech cocktail for all those users that ask more and more every day! And the proof? I have in my hands the new Galaxy S II which feels so smooth. Looks like Google and Samsung did a great job and improved so much the quality of the experience. And guess what... Flash sites and applications run just like on my computer. And of course there are plenty of devices now that are in the same group of strength.
So why Apple insists not supporting flash when others can? And by saying others is a big group of companies that I personally believe are not in Apple's level. Apple is a huge innovating company! I do not forget that Apple created its first phone and rocked the market.. I am sure that has never happened before at any industry. But now really, why should I buy a tablet or a cellphone when it cannot browse a big part of the web? What is Apple's excuse today? Let's hope that iPhone 5 will unstuck from this blind persistence to ban Flash and set new standards in the category.